帝国时代3三合一兵种建筑属性修改 联系客服

发布时间 : 星期五 文章帝国时代3三合一兵种建筑属性修改更新完毕开始阅读

.

.

9.0000

85.0000 1

LogicalTypeHealed

LogicalTypeValidSharpshoot LogicalTypeNeededForVictory LogicalTypeHandUnitsAutoAttack LogicalTypeLandMilitary LogicalTypeScout

LogicalTypeValidSPCUnitsDeadCondition LogicalTypeGarrisonInShips

LogicalTypeRangedUnitsAutoAttack LogicalTypeVillagersAttack LogicalTypeHandUnitsAttack LogicalTypeRangedUnitsAttack

LogicalTypeMinimapFilterMilitary ConvertsHerds

AbstractRangedInfantry Ranged

HasBountyValue

AbstractCavalryInfantry CountsTowardMilitaryScore UnitClass Military Unit

AbstractArcher AbstractInfantry CollidesWithProjectiles ApplyHandicapTraining CorpseDecays

ShowGarrisonButton DontRotateObstruction ObscuredByUnits Tracked

Stop Garrison Delete chukonu.tactics

BuildingAttack 3.000000

Siege 3.000000

.

DefendHandAttack 6.000000

Hand 1.500000 2.000000

2.000000 2.000000

0.750000 0.750000

DefendRangedAttack 5.000000

远程攻击伤害,必须配合所有攻击数值,否则容易死机 Ranged

2.000000最小攻击射程 16.000000最大攻击射程 3.000000 2.000000

2.000000 2.000000

0.750000 0.750000

MeleeHandAttack 6.000000

Hand 1.500000 2.000000

2.000000 2.000000

0.750000 0.750000

.

.

StaggerHandAttack 6.000000

Hand 1.500000 2.000000

2.000000 2.000000

0.750000 0.750000

StaggerRangedAttack 5.000000

远程攻击力,必须配合所有攻击数值,否则容易死机 Ranged 2.000000 16.000000 3.000000 2.000000

2.000000 2.000000

0.750000 0.750000

VolleyHandAttack 6.000000

Hand 1.500000 2.000000

2.000000 2.000000

0.750000 0.750000

VolleyRangedAttack 5.000000

.

.

远程攻击力,必须配合所有攻击数值,否则容易死机 Ranged 2.000000 16.000000 3.000000 2.000000 伤害加成,上面已解释

2.000000 2.000000

0.750000 0.750000

有些兵种和一些建筑物一样,建造时是有数量限制的,就比如说村民是99 1

22806 34132 1

0.4900 0.4900 Protected 4.0000

6.0000 land 18.0000

units\\villagers\\villager.xml Flesh dude

units\\villagers\\villager_icon

units\\villagers\\villager_portrait 10 22814

25708 150.0000 150.0000 14.0000

InvisibleProjectile Civilian 25.0000

99 就是这个

.